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Posted 05/06/2008 19:51:15


Pentium

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Goodly points there James.

It does make you wonder what Intel have planned for laughabee.

The potential is unprecedented.

Also, if Intel offer the OEM makers handsome profit margins and in addition sell them at a loss or as best Intel can to get away with it.

Then laughabee should be taken up pretty darn quick and with it being x86 then if you have a nice flexible OS cornel that can easily be pushed in any direction (Linux)

Then its gonna come on in leaps and bounds.

Well thats what I think. watch this space.

The Lost Artifact is not lost. Why? Because I have it.

Post #289914
Posted 05/06/2008 20:14:25


Pentium

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Thanks for the link, James. There are some truly stunning images there! I guess we'll just have to wait a decade or so until those stills become a viable moving image.

Cheers, Slipstreem.



System specs:

"Phoenix" / "The '43' Special" - 1.8GHz Intel C2D E4300 overclocked to 2.83GHz with ACF7Pro HSF on Volt-modded ASRock 775Dual-VSTA mobo (BIOS rev 2.10, VNB=1.65, Vagp=1.8), 1GB Vitesta DDR500 RAM (2.5,3,3,7,1T @ DDR472MHz), Jetway ATI X1950Pro 256MB GDDR3 PCIe graphics card with modded AC Accelero X2 cooler dynamically overclocked to 650MHz GPU & 1.5GHz RAM. Powered by Hiper Type-M 580W PSU. Guess who likes overclocking on a budget.


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Optimise ATI Image Quality with ATT (X1XXX Series under WinXP)
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How good is the Arctic Cooling Freezer 7 Pro HSF really?

Post #289919
Posted 05/06/2008 20:59:49


Pentium

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Last Login: 13/08/2008 12:38:03
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I like the pic with wine glasses and dice. Superb.

For anyone who wants to play around with the deeper techy aspects of raytracing, povray and associated software is where I started an on/off career in 3D animation, back in the days when computers were driven by coal. I used to spend literally days waiting for a 486 to render a single picture, let alone an animation, and only came up with decent results by accident, but it was free and very educational.

3D Studio MAX and similar also have raytracing shaders, which are far easier to use and preview, but you won't learn as much - 3DS is more of a professional production tool, where povray can be pretty raw, but there are free third-party interfaces that make it easier to use.

It's highly technical and time-consuming, and the more CPU cores you have, the better, but povray is worth a look if you're that way inclined. I don't have the patience nowadays..

   

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