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adobe or gimp Expand / Collapse
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Posted 27/03/2008 21:22:03


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as much as i try i am useless at using these programs-dont know if this has been done before -so if it has thousand apopolgies- my main thing is making a avatar for my clan and not one of us is in anyway artistic

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Post #275576
Posted 27/03/2008 22:03:45


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I know what you are saying. I have been to households that have bought Photochop CS2 (for example) and haven't a clue how to use it properly, they ask me and I have no idea how to use it, other than in a manner like MS Paint. Why they buy software this expensive when not knowing 'about' it is beyond me.

The Gimp also elludes me, despite having it installed for a good while.

My favourite app is RealDraw Pro (mainly vector based). It's not as sophisticated but there are plenty of preset texture / lighting etc presets (or indeed make your own - it's easy) for making banners etc.

There's a free trial if you want a go.

Tip: If you need anything larger than the 800x600 pixel maximum size, make a blank image what ever size you need using any software and import it and trim the project (option found in the menu), it'll expand to whatever size you need.





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Post #275594
Posted 27/03/2008 22:12:35


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the Gimp is my favorite and i have used photoshop cs2 as well, its very tricky to get to know how to use, however they have some very good tutorials on thier site
Link to tutorials

This is a very good one, and its what we had to do for uni
link


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Post #275598
Posted 27/03/2008 23:51:18


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I can really see an article titled "How To Use The GIMP" going down really well

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Post #275642
Posted 27/03/2008 23:52:51


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A very long-time user of PaintShopPro from version 3 through to version 8 for Windows, I had found the versions increasingly slower to load, version 8 taking about five seconds, whilst later Corel versions became far more intrusive and less friendly, so I had been looking for a faster to load but similar capability tool.
A 'reluctant Linux Geek' I had been finding the multiple window GIMP tool difficult to grasp, but have now started to find how to use it for more straightforward tasks, whilst its latest 2.4.5 version is also quicker to load (less than a second) and has a Win32 version to ease interoperability, so I'm becoming a convert, especially as Photoshop is a rather expensive Windows package, with product registration complexity etc.


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Post #275643
Posted 28/03/2008 02:01:36


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The GIMP or Photoshop, doesn't matter, the tools they provide are actually very similar in function. The real problem is that some people sit in front of The GIMP and expect to be inspired enough to produce a work of art from scratch in ten minutes or so.

There are several simple techniques used by professionals.

They plan the project, try rough ideas on paper, modify (steal) designs from similar projects.

They use layers and layer transparency - easily the most important tools. Undo is fine, but with layers you can afford to scrap bits that aren't working without starting from scratch again. You can, for example, have a rough outline or guide layer, taken from a sketch, which eventually gets binned. You can import photos and paint over them on a new layer, then dump the original photo layer - the net is full of little photos you can blow up and use to make drawing or painting look good, even if you can't really draw or paint.

Anything but the simplest 3D text or lit geometrical objects are best handled by a 3D application (like the one on the last coverdisk), with the output bitmap again occupying a layer in the finished 2D image.

Start with a blank monochromatic (maybe black or white) canvas layer twice the size of the picture you want to produce and saved in (at worst) a lossless 32-bit format (tiff, tga etc). When you reduce the final image to jpg it looks cleaner if the source is bigger.

Use a tablet and pen rather than a mouse. There's no comparison.

So, to produce a clan avatar, look at some avatars or artwork you like, and plunder them mercilessly for ideas which you can modify. Nobody will notice. Find photos that might be copied freehand or used for inspiration. Try out some paper sketches, and do what you can to imagine the final result in detail. Then worry about the tools. The best way to learn particular tools is to have a goal while you're using them. You won't produce miracles on your first try, but you might be surprised.

 

Post #275656
Posted 28/03/2008 09:31:06


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.xcf if the gimps default format, i would suggest saving in that until you are done then save another copy as jpg etc so you still have the original with all the layers etc still in place

and yes James they are the most important tools there very powerful when you understand how to use them

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Post #275665
Posted 28/03/2008 13:07:02


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The GIMP is a great application but it takes a while to get the hang of, if you have any experiance in photoshop I would get GIMPshop, a modified version of The Gimp which looks much more like photoshop (one window, menus are the same etc)

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Post #275712
Posted 28/03/2008 13:11:57


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